Convert rf to fe minecraft. so for 42 rf/t in, you get 1080rf/t out.

Convert rf to fe minecraft. Its not quite tu4ning rf .

Convert rf to fe minecraft Actually I prefer alot of not-RF-mods. This is assuming you use cobble and not netherrack in the crucible however. Some examples of renamed FE implementations are: Crystal Flux (CF; Actually Additions) Micro Infinity (µI; Ender IO) Immersive Flux (IF; Immersive Engineering) RF An Energy Producer will convert that energy to another type - just connect a cable or any machine to the producer and you are good to go. Telling someone to use AE2 to automate cobble to lava so it can power a worthless generator is offensive when a better option that takes less time, effort, and resources has already been presented. so for 42 rf/t in, you get 1080rf/t out. 10 it's kinda got into the "You don't use RF? How dare you! For Minecraft 1. 25 EU Most mods autoconvert from RF to FE. Welcome to the Ender 3 community, a specialized subreddit for all users of the Ender 3 3D printer. I would be surprised if it’s intended to be different than 1:1. Is there anyway to convert or connect other power generators to Magneticraft machines? The only info I can find Is I need a boiler or the Alternator, but I can't make either of those, so I'm stuck using a dinky solar panel and a battery to make the heavy-Duty Copper plates for the Tier 4 rocket, even though I got a 4 turbine 1120 rf/tick Extreme reactor right one chunk over. Energy Bridge Redstone Flux (RF) IC2 EU (Lv, Mv, Hv, Ev, Iv) Tesla; Forge Energy (FE) Special support for TechReborn (1. In most mod packs, you can pretend that FE is RF and all will be well. Feb 26, 2018 · AFAIK, there's no straight conversion for RF -> EU. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. 4. Anything that actually still uses RF should convert to FE automatically when necessary. Attaching the LV Wire Connector to an appropriate side of an EU-acce The Energy Acceptor is a block added by Applied Energistics 2. these power converters are limited tho i think the Motor produces the same amount of SU as a Furnace Engine (and the one i saw, because there are Two cenversion mods for Create&RF, were quite Costly and needed Create Mechanics to unlock (they needed the Multiblock Crafting, just like how in ftb University the RF-EU Converters require IC2 completed to be unlocked) Jan 3, 2014 · One bucket from the fabricator costs you 20k MJ (200k RF), which is a 1:1 ratio from MJ to EU, which is 10 RF to 1 EU. BC was revolutionary to modded Minecraft. AE2 technically has its own energy units, but the Energy Acceptor accepts both RF and EU so it's not super relevant. This block's energy output is dependent on the voltage level of the accepting block, it does not overload the accepting machine. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition Am wanting to start my industry with mekanism and/or Powah energy generation. 10 ( pre micro-infinites ) refuses to transmute into HBM's HE energy. No reason to get Watts involved at all. Unfortunately my power system runs on FE but the furnace only produces RF and I cannot find a way to convert RF to FE. That's why ExU introduced the 64x generators. AE energy is yet another conversion at a rate that I have never seen disclosed. My current struggle is that Ender IO 1. Feb 11, 2021 · BCFE Converts Buildcraft MJ to RF/FE and vice-versa with any RF/FE Cable and any Buildcraft Kinesis Pipes. 14+ are using Forge Energy (including CoFH's own Thermal series). Redstone Flux (RF) is a form of energy that was originally implemented by Thermal Expansion 3, replacing the previously used Minecraft Joules and thereby removing the dependency on BuildCraft. The CoFH RF API is no longer updated (Thermal Expansion only communicates with external mods i made a personal modpack for myself to play ic2, mekanism, refined storage, electrodynamics and assembly line machines in 1. 2 Forge) Converts FE to IC2C EU power. Most 1. 1 EU; 4 FE = 10 J = 1 EU; Note that RF is completely equivalent to FE. He was upset that the ducts were lossless. Forestry Electric Engine; like most forestry machines, it's a bit of a hobbled step child sitting alone in the corner that no-one likes playing with. Generate RF and convert into EU. Idk if its 1-1 or something different, cause if it's 1:1 then The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Then, on the RF side, a carrot farm (garden cloches work well, or you can use phytogenic insolators from Thermal Expansion), an alchemical im I say it would be convenient if CoFH RF automatically converted FE. 11 (before that use RF while it was the standard, and before that use MJ which was basically RF's predecessor). as mentioned there arent many options for RF to EU conversion in E2E. This block's energy output is dependent on the voltage level of the accepting block. You may also need to adjust the power output. The mod was made specifically for one YouTuber, but in the future, I plan to add more energy You know it's over when "RFTools" cuts out its CoFH RF code to use exclusively FE. That's why RF became a standardized power, shared by many mods. The list of prefixes for energy, sorted by size from the smallest to largest, is : Converters convert RF to HE or HE to RF, depending on which block you use. The subreddit for all things related to Modded Minecraft Nov 9, 2024 · 1 RF = 1 CF Calculated by using a Mekanism Digital Miner, letting the built-in energy buffer run down from mining (16,000 RF), then putting a full Single Battery from Actually Additions into the top-right power slot, and seeing how much power is drained from it to fill the buffer (200,000 -> 184,000 = 16,000 CF). In IC2C you have multiple voltage's it depends on the machines you use which voltage you use. I can have an Immersive Engineering waterwheel producing 90 IF/t (Immersive Flux) with Thermal Dynamics Fluxducts (converting it to Redstone Flux) taking the power out and pushing it into a Techguns chemical laboratory, which converts the RF into Forge Energy. Nov 7, 2018 · A group of people that specialise in making high quality modpacks and maps for Minecraft. Mekanism can use both IC2 and RF. Also, support for various energy types (EU, MJ, RF/FE) can be disabled or enabled in the config. Mar 8, 2021 · Learn the difference between the most commonly used energy types in modded Minecraft and how to convert between them in this video. IE has that but there isn't any direct conversion method in the pack. RF is interchangable with FE. They are literally the same thing on that version of Minecraft. 25 EU; 0. 11. So, if I'm correct with everything above, the lava fabricator is the more efficient way to convert between RF and EU. A single energy bridge supports up to 6 consumers and/or producers (1 per side) - but any consumer/producer may only connect to one bridge at a time! The mod currently supports. However, at this point practically every 'RF' mod uses the FE API, so it's kind of a moot point. They all have a 1:1 ratio. By way of example, to power a Buildcraft Quarry with Industrialcraft power (EU > MJ), craft an Energy Consumer that Unless it was changed since I last looked (looks like it hasn't), no. Am trying to power my machines with extreme reactors, extreme reactors use RF, immersive engineering is Forge Energy(FE), i tried connecting with IE stock cables and xnet but neither worked, someone know if is possible? if i can convert RF to FE (they are equivalent) Screenshoot; (yes everything is right connected blue color for input). 10. This mod adds EU Converters for LV, MV and HV for the mod IC2 Classic . 17 and newer, 2 RF = 1 AE RotaryCraft 11256 Watts/Joules = 1 AE Mekanism 5 J = 1 AE. It offers an energy system functionally equivalent to Redstone Flux (RF). SOLVED. RF is FE. Just to give a example: EU => RF was at: 1 => 4 RF => EU was at: 40 => 1 IC2Classic has Flux Generators that can still do EU => RF, but the reverse is unsupported. Do you know any mods like this. This mod adds only one block - this is a converter from EU to RF, EU to FE and EU to TE and vice versa (Power Converter). , Redstone Flux (RF)) into AE to power ME networks. Energy Bridge Each of the values listed above is a multiplicative conversion factor, used to convert from the system listed in the first column to the system listed in the first row. The only way of getting zap easily is making LV Solar Panels. Basic Universal Cables - they automatically convert any energy to whatever needed, relatively easy to craft too The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. 128 EU/t to LV transformers and battery boxes; 512 EU/t to MV transformers and battery boxes The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Or you place it next to the RF producer or storage. 10 votes, 18 comments. If you are wondering what Amateur Radio is about, it's basically a two way radio service where licensed operators throughout the world experiment and communicate with each other on frequencies reserved for license holders. They call their power "EU", which features some confusing attributes of "Voltage" that actually measures flow rate and "Amperage" that does the same but means to be a different concept. But keep in mind, converting to FE and back to rotational power is lossy by default! In the newest release, the rolling machine has been introduced. RF was what thermal expansion used for MJs back in 1. Every setup requires a Consumer, a Bridge, and a Producer. 18. 5 J = 0. g. Recipes. Conversion Ratio is fully Configurateable in the Config, standard ratio is 10RF -> 1MJ Join the Discord to get help on issues . Flux Networks will convert, so will EnderIO. An increasing number only support FE, and some holdouts only support RF. 7. Episode 5 of a Ler's Play Series of a modpack for Minecraft 1. 18 pack and there wasn't a way to convert from FE/RF to ZAP as far as I remember. FE stands for Forge energy, and since (i think) 1. What I did was get far enough using standard IC2 generators to make a macerator and a semi-fluid generator. The Energy Conduit uses mechanical energy to produce MJ, while the Power Converter uses electrical energy. The other ones: RF, Joules, MicroInfinity, are all interchangeable with FE. RF acts as a highly simplified form of electricity that is designed to be easy to use and low on server impact. Here, enthusiasts, hobbyists, and professionals gather to discuss, troubleshoot, and explore everything related to 3D printing with the Ender 3. Make a power cube, or use a single power cable to convert. 4 MJ Now if you know your mod history, RF came from Thermal Expansion, which originally started using BuildCraft energy, which was expressed in MJ. Mek universal cables convert automatically to whatever supported machines they're connected to. 5 and a add on mod Thermal expansion started as a buildcraft addon. Buildcraft uses MJ (Minecraft Joules) which has been a separate thing since 1. Well, I mean it's possible that there's a mod in the pack that makes IC2 machines compatible with RF, so then it shows that, or maybe it's a default feature, or maybe it just shows the power in RF, because that's what literally everything else uses. FE and RF convert in both directions at a 1:1 ratio. 8, IndustrialCraft 2's Energy Units (EU) can be converted to RF through the LV Wire Connector, and RF can also be converted to EU. Last modified on 05/17/2015 12:12 PM CDT By thatsIch: Dec 11, 2019 · Anyone know what the energy conversion ratio for RF(Redstone Flux) to IF(Immersive Flux)? I can't seem to find the conversion table for it. So 6400 RF = ~2600 MJ So 1 RF = ~0. 2 since TR improved its FE support) Buildcraft (MJ) The conversion rate is currently 1 Eu : 4 RF : 4 Tesla. The FE Transformer takes in FE/RF from adjacent sources, and outputs EU/Zaps to adjacent FTBIC transformers or battery boxes. Most of the machines in the mod outside Immersive Engineering run on RF but there isn't really any simple low maintenance RF generation. Dec 10, 2016 · Hello. Feb 2, 2021 · A single Thermoelectric Generator from IE, for instance, should do about 42 rf/t with packed ice and uranium. Forge Energy 99% replaced CoFH's RF API in 1. The EU producer you place next to the bridge. 2 so all "RF" mods in 1. RF and EU are basically the only energy types in modded Minecraft these days, and as you mentioned, Forever Stranded has a converter for those two. 10, it has been the universal energy unit. Redstone Flux (RF) So now in 1. 12. (1. Lava, though possible, is incredibly lossy. It's built into Forge to remove the dependence on the RF API which is the IP of one particular mod development team. Every kind of energy represented in Tekxit can be converted to every other kind. EU can't keep up for late game. At the moment the mod supports such types of energy as:-IE added by the mod Industrial Reborn-FE/RF . On the back end basically everything is really FE or Forge Energy. It is used to convert energy from other mods (e. 2 and our additional projects like extended-support forks of end-of-life 1. Just about anything from minecraft 1. There are two types of energy generators: the Energy Conduit and the Power Converter. But to say that was intended from day one is not For example, I have my ME-server room, and I have an interdimensional transceiver sending power as it's connected directly to a controller block. 1 FE = 1 RF = 0. We started out as a custom challenge map in Minecraft that made heavy use of multiple tech mods. You use redstone fluxducts to connect the RF power source to the FE consumer. A major "evil" exception are IndustrialCraft and its descendants, IC2 and GregTech. I just made the Rainbow Furnace in ATM8 and have it set up to produce power. This mod adds one block, the FE Transformer. 10 there's a fairly large mixture of mods with different energy support. So there shouldn’t be an issue with the wrong type of power. Power converters also exist and are less broken (since the systems were related), but are clearly against the author's current wishes. Introduced in CoFH Core and later made available as a separate mod, RF was created as an Welcome to Reddit's own amateur (ham) radio club. The issue is going to be with your setup somewhere. The only reason I could imagine not wanting to auto convert is if you want to use RF but explicitly not work with FE, which is futile because practically every other mod that uses RF uses both power systems and will happily convert. Tiny Progressions generators cap out at about 4k RF/t with a fucking ton of resources invested in it. 2 mods. IC2 has EU, which is 1:4. Oct 15, 2022 · In Minecraft, converting RF to MJ can be done by using an energy generator. Anything that still uses RF should convert automatically to FE anyways. You can right click it with a soft mallet to change the conversion direction and put an ender cell or any other rf energy source on it. Blue is RF into (into the LEC), orange is RF out of the LEC, and yellow is no RF in or out. But the AE2 power unit is AE, and is a 1:2 ratio (FE:AE). Mekanism supports up to 2^64-1 or roughly 1. 2, and the RF API was not updated past 1. 2 but i can't find a way to convert EU to RF or FE in this game version, i tried to use universal cables in some machines of ic2 and it didn't worked, i tried to put some ic2 cables in a mekanism energy cube but it So I've been playing Peace of Mind for relaxation as of late and I ran into a issue with power generation. Quick Navigation That means that the cables and/or generators you used can convert RF to FE or actually use FE internally while displaying RF. Don't use lots of mek cables or you will get lag. Plug in your RF input or output of choice along with your HE input or output of choice to the appropriate block. Some of the RF-using mods will crash if another mod loads the "wrong" variant of the RF API library first. Many support both RF/FE. That paradigm was making servers unplayable. Some of them adds some "Convert my power to RF" but that's mainly cause since 1. That's why Big Reactors was needed (well that and MFR lasers were kinda ridiculous in their power needs compared to power gen available at the time). if you put a mekanism energy cube directly below, it will convert to FE which you can then use to power RF machines with mekanisms energy pipes The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. For the LEC, the default is the same as the maximum, I believe. 4 FE = 1 J = 0. However, if you use FE to generate something that can be converted to Mana, for example some type of combustible fuel that can be burned in an Endoflame, then technically you are converting FE energy to Mana. What's the difference between other Converter mods, why i should use this? We are an official community for projects by the Nomifactory team, including the Nomifactory Minecraft modpack for 1. If you have a mod that has a different energy capability and you go to reformat that energy into native RF or reverse, this mod is especially for you . 2 I setup a power generating station in my backyard using Create Mod V 0. Nov 9, 2024 · 1 rf = 1 cf Calculated by using a Mekanism Digital Miner, letting the built-in energy buffer run down from mining (16,000 RF), then putting a full Single Battery from Actually Additions into the top-right power slot, and seeing how much power is drained from it to fill the buffer (200,000 -> 184,000 = 16,000 CF). what i mean is that a universal cable (ultimate) connected to an MFSU wont give power to my connected energy cell, maybe just the basic cables convert? idk. 19. true. Redstone Flux (RF) IC2 EU (Lv, Mv, Hv, Ev, Iv) Tesla; Forge Energy (FE) Special support for TechReborn (1. May 4, 2014 · e LEC's gui, click on the gear-looking icon/tab on the right, and click on the faces until the one facing the ME Controller turns orange. Several mods that use FE choose to rename their power units. For future reasons is there a way to convert FE into EU when I eventually want to get into gregtech? I am a total noob with gregtech (havent touched it in over 6 years) so if theres a way to power its machines with FE from mekanism, and the like, id love to know. Redstone Flux (RF) Anima (AM) Joules (J) Energy Units (EU) Galacticraft Joules (gJ) Minecraft Joules (MJ) Applied Energestics (AE) Shaft Power (W) Forge Energy (FE) Tesla (T) Crys Forge Energy (FE) is an energy API that was added to the Forge project in Minecraft version 1. The conversion in the opposite direction has been implemented as well. Minecraft; Pokimane; I’m new to this mod but I think u can convert mana to RF/FE but can u do the other way around RF/FE to mana? Its not quite tu4ning rf 1 FE = 2. Nov 24, 2016 · Well, while I recently started with getting into GT (so still don't know if GT is something for me), I still prefer IC2 over most RF mods. RF and FE aren't innately compatible. 2 only, not needed in 1. 1. You may discuss, report bugs and share content here. I'm wondering because I want to know how much IF/t 8 manyullyn turbines gives(in sevtech). Alternatively said RF can connect to the energy cells in AE2, though idk of any other blocks that will allow the system itself to take RF directly into said block to power the system. RF/FE was all over the place back then and it becomes really unbalanced. So I played the DW20 1. MicroInfinity IS FE, full stop. The converter takes in Forge Energy from the input side, and outputs EU to adjacent IC2C machines, transformers and battery boxes. We are a community that enjoys helping each other, so feel free to ask questions! The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. 12 or newer that generates or consumes RF is completely compatible with FE unless the mod developer intentionally chose to make it not work. Directly, there's no FE to Mana conversion. At base configs, the furnace engine will run 4 alternators for a total of 180 rf/t. The recommended power sources for E2E are Advanced Generators (running off Mekanism bio fuel) and Environmental Tech Solar. It was covert jaguar not the original creator that had a fit and forced MJs to not be RF. and the cubes - im just retarded, i saw the same number, but the basic one has 320RF/t, and the advanced has 320 EU/t, my bad. 8x10^19 Joules of energy in any regular container. The energy bridge you place directly next to it. Environmental Tech void ore miners and the Industrial Foregoing laser drill create random ores given RF/FE, Actually Additions has the lens of the miner for the atomic reconstructor which turns stone into random ore and the vertical digger which can mine blocks for you kinda like a quarry but smaller Hello, I am using HBM Reloaded, and I wish to know if there is a way to convert RF to HE energy, I've read on the HBM wiki that converters can accomplish this; I would not be here if it was working. That will run 6 furnace engines. For all intents and purposes, RF, FE, and a few other cosmetic labels (µI, IF, CF) are all using the same power system. The motor can output the same rotational power as the furnace engine with flywheel. The doc says "Before version 0. 12 mods use FE per default but show their energy as 'RF' because people are more used to that. You don't need to convert. This would be displayed as 18 EFE in game (exa-FE). Apparently there is using the gregtech energy converters. In the end RF became FE and buildcraft stayed different. The conversion ratio is 1HE=4RF. I'm trying to use Techguns, but I need to convert RF to FE. 14+: There literally is only Forge Energy. Even RFTools, which has RF in its name, recently removed support for the RF API and uses only FE. Energy Converters (from the Energy Converters mod by Xalcon) allow players to convert energy generated by one mod for use in another. I use the RF Energy Consumer (Using a Steam Dynamo as a power source), put it next to the bridge, then the FE producer, and then the machine. Shaped. For example, to convert 267 EU to RF in the newest version, the factor is 4, so 267 EU is equal to 267 * 4 = 1068 RF. There is a lot of choices you can do with IC2C that work depending on your situation. This is a subreddit for the SkyFactory modpack for Minecraft. As far as using it: FE is functionally identical to RF. Forestry is a tier 1 tech mod in the pack, so making the engine just requires basic components, but it has efficie The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. A feature of Power Utilities is that the mod allows you to convert energy from one type to another, and then back. Just connect whatever cables you're using for "RF". The proper math is 10 seconds at 32 RF/t => 32 (RF/t) * 20 (t/s) * 10 (s) = 6400 RF spent. You know that mods add FE, SU and RF, I am looking for a mod that converts each other to the otherone, or integrates them. Per default you should just be able to build a cable between an RF generator and an MJ-using machine. This mod adds one block, the Zaps Converter The converter takes in Forge Energy from the input side, and outputs Zaps to adjacent FTBIC machines, transformers and battery boxes. uwslc pdypn sydqi pchdfr vrd fhyxiyh cpie vgwus nzp dgxmyss